For those not subscribed to the dev list, some of the following bug fixes may be of interest. All code should be considered beta. Wed Nov 15 01:35:41 EST 2000 Dave Ahn <ahn at genocide.netrek.org> * ntserv/enter.c: New ships get green alert flag at entry. This is needed for the udplayerghost() in daemonII.c so that a new player who enters during a pause can quit out immediately. * ntserv/daemonII.c: We can finally ignore complaints about the no-quit bug in the INL robot. Players couldn't quit because player slot maintenance wasn't being done during a game pause. PEXPLODE would never get updated to PDEAD. This has been fixed. Also, I've added a ghostbust timer during the pause. It should work but I haven't tested it. Tue Nov 14 23:16:05 EST 2000 Dave Ahn <ahn at genocide.netrek.org> * robots/inl.c: Fix core dump at inl robot restart. Fri Nov 10 22:28:58 EST 2000 Dave Ahn <ahn at genocide.netrek.org> * robots/end_tourney.pl: Run auto-archive.pl at endgame. * robots/auto-archive.pl: Send game stats automatically to netrek-stats at genocide.netrek.org. Sat Nov 4 18:51:21 EST 2000 Dave Ahn <ahn at genocide.netrek.org> * robots/inl*.c: Fix INL robot core dump. Fix bugs in continuous scoring. Wed Nov 1 00:47:45 EST 2000 Dave Ahn <ahn at genocide.netrek.org> * robots/inl*.c: Change continuous score differential to 2.0. Remove debug messages. Flush out scores at end-game. * docs/README.scores: Update docs on continuous score. -- Dave Ahn | ahn at vec.wfubmc.edu | Wake Forest University Baptist Medical Center When you were born, you cried and the world rejoiced. Try to live your life so that when you die, you will rejoice and the world will cry. -1/2 jj^2