I see what you are thinking. Should the scenarios just be some simple script that displays messages and expects that certain actions or conditions occur in an amount of time? For example if it says press '5' for warp 5, should it disable most of the other keys other than 5? If we have bots anyway, should have a way of having a "ghost" ship demonstrating certain manuevers and actions? For some things it doesn't make sense, but for escorting or synching we can either script the escorting and synching demonstration or playback a netrek game that demonstrates it. Is it necessary to be able to have a floating cursor or to change the colors on the player's screen to draw his attention to certain things? Darryl -----Original Message----- The final conclusion could throw a whole bunch of the techniques together with very few 'pause' messages. Upon completion, they could have their name registered in some Netrek academy registry available online or something. Think this would be useful? mark -------------- next part -------------- A non-text attachment was scrubbed... Name: smime.p7s Type: application/x-pkcs7-signature Size: 3043 bytes Desc: not available Url : http://shadowknight.real-time.com/pipermail/netrek-dev/attachments/20011207/a52a4867/smime.bin