Trent Piepho wrote:
>So I fixed the problem. In a full game it should now take an average of 11
>seconds for a new player to get their stats updated. The bandwidth limiting
>code will no longer cause a slot to be skipped for 32 seconds, it will just
>get delayed for a couple of updates. I may have messed up a server using
>LTD_STATS. Someone with such a server is encouraged to check that stats are
>sent properly.
Thanks Trent!
But I swear stats updates were much more than every 32 seconds. More like every 32 minutes.