> [mailto:vanilla-list-admin at us.netrek.org]On Behalf Of Trent Piepho > > On Tue, 8 May 2001, Steve Sheldon wrote: > > Sounded simple, but I cannot find a reliable way to determine > on the client > > if a player is an observer or not. > > There is a player flag, PFOBSERV, that observers get. Can't you > check that? Have tried that. Doesn't appear to be set reliably. It either takes a long time to update, or perhaps it's only updating for the connecting player. Haven't examined why that is. > I suggest changing the status value of POBSERV from 5 to 6. That > way it would > match the observer status used in the paradise server and > understood by the > paradise clients. What is value 5 used for in Paradise? Hmm, that may cause other problems, hard to say. > You might also try checking what happens with other clients when > they get an > unknown status value. I'll see if I can't find some old Ultrix clients to try. :)