Hi I am working on creating a java netrek observer. I am able to connect to the server by opening a socket from the applet using the following code: void loadRecording() { ... try { InputStream ins; /* jsc */ stat.setText("Waiting for packet data..."); redraw(); if ( is_socket == true ) { /* recording is a server name */ // thus open the observer socket and start collecting packets String SERVER_HOST_IP = "192.1.1.128"; java.net.SocketPermission p1 = new SocketPermission(SERVER_HOST_IP+":2593", "connect,accept"); Socket s = new Socket(SERVER_HOST_IP, 2593); ins = s.getInputStream(); } else { ... } ...} At this point the socket is open and the input stream has been returned. What client/server, server/client communications needs to happen to get the client authenticated and such? Which vanilla server source code should i investigate ? Thanks, -Jay -- __________________________________________________________ Sign-up for your own FREE Personalized E-mail at Mail.com http://www.mail.com/?sr=signup _______________________________________________ vanilla-list mailing list vanilla-list at us.netrek.org https://mailman.real-time.com/mailman/listinfo/vanilla-list