I've noticed the list has been mostly quiet ever since September since I stopped sending darcs patches to the list and instead hosted them on my public repo. Server development in the last 3 months has been fast and furious by both James and myself. His repo is http accessible with darcs cgi to allow for patch browsing and such, for those who might be interested here is the link: http://james.tooraweenah.com/cgi-bin/darcs.cgi/netrek-server/ Please forgive me if you didn't want me to post that link James, thought it's be ok as it's listed on the dev wiki. Anyways, here are a list of the major changes made by both James and myself, for those who can't be bothered to look at the repo: Sysdef option for preT idling Sysdef option to mute observers Sysdef option to not allow permabanned people to connect Sysdef option for admin password Path tools for use in scripts and elsewhere Sysdef option for DD and GA ranks Multiple newbie and pret server enhancements such as new sysdef options to control human/robot balance and numbers, as well as improved logic regarding bot spawning. Fix to blank login name bug Fixes to cambot and INL stats paths so game stats properly are sent to stats archive RSS server feed, which creates a http blog with all sorts of events (conquer, base death, pickup game full, etc). Sysdef option to use guest names for robot names Real-time daemon restart using SIGHUP Sturgeon code merged into Vanilla! Torps track practice robots All torps expire 5 seconds max after death Improvements to ship cap packets, such as support for observers, and when using xtkill Allowing bombing of all planets in t-mode opponent's home space New individual transwarp permission toggle (i.e. transwarp off 0) Sysdef option for starbase rebuild time Persistent ignore settings by IP I probably missed a few things too, with 100+ patches to go through. Anyways just wanted to drop a line to make sure people know development is still ongoing, even if this mailing list isn't the hotbed it was a few months ago. Bill