I agree. Perhaps Chris can do this for his MacTrek source as well. Zach On 2/22/07, Stephen Thorne <stephen.thorne at gmail.com> wrote: > On 2/23/07, Colin MacDonald <rogerborg at gmail.com> wrote: > > Hmm, those are (temporary!) info-borg hacks so that I can more easily > > compare what I see on the 3D screen with the definitive 2D client during > > testing. They're not proposed changes to the 2D client. > > > > I will make the full source available closer to completion (or more likely > > abandonment ;) ) but it's in bits and pieces just now and I don't think > > there's anything particularly interesting in it. > > Past experience has shown that source that is not released is lost. > What I recommend is doing both of these things: > > - release a compressed archive of all your source > - release a diff -u of the source tree you started with, and the > source that you've got now. > > Do both of those, and we can garantee that your changes are recorded > for a Long Time, and we will be able to figure out who wrote what. > > I recognise that you might think that things aren't 'clean' enough > yet, but please, release early, release often. > > -- > Stephen Thorne > > "Give me enough bandwidth and a place to sit and I will move the world." > --Jonathan Lange > > _______________________________________________ > netrek-dev mailing list > netrek-dev at us.netrek.org > http://mailman.us.netrek.org/mailman/listinfo/netrek-dev >