On Mon, Jul 16, 2007 at 08:40:58PM +0200, Rado S wrote: > =- James Cameron wrote on Mon 2.Jul'07 at 15:45:13 +1000 -= > > > I will not lie to the simpletons by creating a perception of security. > > You don't have to lie about it. > Just state it as it is: it is not safe, but makes it harder. No, I don't accept that. "Harder" is such a relative concept. Therefore saying that would be too close to lying for my comfort. > > I'd prefer to have simpletons rather than experts, attempting to > > cheat, since it will be more obvious and detectable on average. > > A game cheater with open access to the code doesn't require > hacker qualities. If by hacker you mean expert, then yes, that is true. > How would the cheating differ between experts and simpletons (among > cheaters or hackers)? For example an aim or dodge correction > (copying from the bots). It would differ in complexity. > > By lowering the threshold it makes it easier to notice cheating. > > And then do what? Eject, ban, ridicule, post multi-line macros, or avoid. -- James Cameron mailto:quozl at us.netrek.org http://quozl.netrek.org/