On Tue, 8 Apr 2008, Rich Hansen wrote:

> Besides, you're ignoring the fact that macros are limited in what
> information they can transfer to the team.

Give examples that matter in game situations.

> I can think of a dozen situations where play would be improved through 
> voice communication.

Give examples that matter in game situations.

> Netrek communication is far from perfect.

How so?

-- 
Niclas