Zach Uram wrote: > Ah I see. Another idea I had was breaking the game board up into > uniform squares and then specify heading that way. Besides navigation > it could be used to identify enemy and friendly ships. Needless to say > such a client will have to be borg to give the needed functionality > but I think playing netrek sightless is enough of a challenge so I > for one would notr dare begrude them borg features. You could also > specify velocity so a player might here "F2 warp 9 sector 3,2", with > stereo you could use one channel for navigation and weapon alerts and > the other for team messages etc. > Hey in softball there is a "pinch hitter". Why not be able to give directions to a tactical officer that happens to be automated? :-) As long as the tactical officer is not TOO good... :-) Cheers, mark -- Mark Mielke <mark at mielke.cc>