Bill Balcerski wrote: > >From playing on 50 FPS, it does feel like you can shoot torps faster > via the "hold down torp key and move mouse" technique, but for the > traditional 1 click/keypress per torp method it's really quite hard to > notice due to limitation on my human reflexes. Server already limits > to 1 torp request per server update (guess this was anti-borg code?). > I don't mind changing the server to limit it to 10 torps/second, as > long as it isn't going to make players feel they are "losing" torp > request packets because the server is ignoring them because they can > click too fast. > > It would also be nice if pickled was at more than 10 updates/second. > Maybe round up to 11+ per second - that way there can be no complaint compared to previous behaviour, and I really doubt a person can honestly hit the same key 11+ times per second. :-) So, for 50 FPS, maybe only allow torps every change to update >> 2 which would alow for 12.5 torps per second? Cheers, mark -- Mark Mielke <mark at mielke.cc>