via the "hold down torp key and move mouse" technique, but for the traditional 1 click/keypress per torp method it's really quite hard to notice due to limitation on my human reflexes. Server already limits to 1 torp request per server update (guess this was anti-borg code?). I don't mind changing the server to limit it to 10 torps/second, as long as it isn't going to make players feel they are "losing" torp request packets because the server is ignoring them because they can click too fast. It would also be nice if pickled was at more than 10 updates/second. Bill