BTW, if we do decide to accomodate putting experimental servers up on the meta server in some way, I'd like to try out a server I have with modest changes aimed at being more newbie-friendly. I've never tested the changes due to fear of spreading the existing player base too thin. I'm not optimistic about the changes, but still I'd like to test them sometime. If there are others in the same boat--with primitive ideas that are not fully baked but need testing and feedback--then maybe it's worth having a conversation. What do others think? Would it be worth having an "experimental server game" once a week or something? How do others accomplish testing? Thanks, Brent On Wed, Sep 10, 2008 at 02:18:09AM -0400, Andrew K. Bressen wrote: > > ". ." <msucka0xff at programmer.net> writes: > > New servers while typically rare *should* be able to list. Given > > that clients point to a single metaserver by default, locking would > > prohibit new development features from being show-cased in big > > ways. What would be even better is if I could put a new server on > > the metaserver list, and explain the new cool feature on netrek.org > > directly without needing extra steps, e.g. sending email to > > web-news at us.netrek.org. > > None of this is especially relevant unless we grow the player base. > But if you want things added to the webserver, you can just ask me.