On Thu, Nov 29, 2001 at 12:51:08PM -0600, Chad C. Walstrom wrote: > I got to the site, finally, and checked it out. Looks good. ;-) I only > have one problem with Wine and WineX. I can't figure out how to > automatically get them to do the mousegrab and resize-center of X. > Quake3 does it by default, as does Unreal Tournament. > > I just hate playing a game where my mouse "leaves" the active window. > That should never happen, no matter how far my mouse "leaves" the window > boundary. Game navigation should never be associated to window manager > navigation. Depends on the sort of game you prefer. Given that your examples are Q3A and UT, I'd say it seems to be a pretty safe bet that you prefer FPS-style games and, yeah, when you've got continuous fast action, you're right. Having to worry about losing control at a crucial moment because your mouse is in the wrong place would suck. I, however, prefer things with a bit slower pace - SMAC, Kohan, FreeCiv - and I greatly prefer that FreeCiv doesn't have mouse capture at all and Kohan lets you turn it off with a single keystroke. (SMAC, unfortunately, takes over the entire screen and I wish there was a way to get it to run in a window instead.) These games have their lulls, while waiting for troops to march across the map or opponents to take their turns, and being able to just flip my mouse over to an xterm and read my latest mail is an excellent (if not necessarily intentional) feature. -- When we reduce our own liberties to stop terrorism, the terrorists have already won. - reverius Innocence is no protection when governments go bad. - Tom Swiss