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Re: Smart monsters



>From: quinet@montefiore.ulg.ac.be (Raphael Quinet)
>
>Is there someone out there who is working on NPC's ?
>
>Most people agree on the fact that the "@match" command isn't powerful
>enough, but is there someone with better ideas in mind (or in C) ?
>

Script-languge for programming monsters. Language would be placed into
archetypes. For performance reasons it would reduce the amount of 
monsters radically.


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//   Petri Heinila   //   email: Petri.Heinila@lut.fi                 //
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