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Corpse destruction.




 But why should the object be destroyed just because the corpse 
'decomposes'?  Sure, the corpse should disappear, but the object shouldn't.

 I probalby wouldn't consider it much of a problem in any case.  Either the
maps gets cleared out in a somewhat reasonable amount of time, and people
don't visit it anymore (so it gets swapped out), players pick up items
as they go along (which with corpses probalby wouldn't change).

 It takes a lot of objects to start using a bit of memory.  EAch object
is around 1/4 K, so it takes 4000 objects or so to use a meg of RAM.
That is a lot of objects, and as RAM becomes cheaper, not all that much.