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In message <9412081747.AA01856@nova.gmi.edu>, Akshay Srinivasan writes:
>It would be a good idea to code a corpse object that is called
>when something dies and put all the killed creatures stuff in it.
>Then have a counter on the corpse that destructs and frees all the
>stuff if it isnt picked up before it counts down. This will make
>for a smaller number of objects in memory.
>

A corpse object would be cool because then you could have trolls
coming back from the dead, etc.  This is a good suggestion for
added capabilities and atmosphere, however, I don't think there's
much point in having items disappear from memory.  Remember that
maps get swapped out.  It'd be better to reduce the object size
by coming up with some creative unions.

PeterM