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Re: CF: Bugs and suggestions




>  Selling itmes you did not want to sell:  This can be annoying, but would
> be difficult to keep track of. 
> 

Perhaps the simplest method is the one used on the player-killing Mud
Genocide - players can "lock" items into their inventory, preventing them
from being sold (on a PK Mud, speed is of the essence, and "sell all" is
the only way to shop :-).

(In fact, a sell all command would be handy on crossfire too ... )


David T Cook   e-mail: dcook@spam.adelaide.edu.au   Phone: +61 8 303 5709
Assistant Computer Manager, Stats, Pure and Applied Maths, Adelaide Uni.
"Behind the lines, a face that glimmers. Still looking for a face that shines."
       - Heartland, The Sisters of Mercy