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Re: Crossfire comments



>  It does sort of make the game into knowing how much the various stuff
> should weigh.  However, a character should also have this knowledge.
> I don't know if there is good solution to this.
> 
>  --Mark
> 

Two possible solutions:
1) + or - doesn't affect weight so you get no info at all.
2) make cursed items lighter as well, so a +2 sword weighs the same as a -2
sword. That way you may only know that an item is really good or really bad 8-)
I think it is better that a cursed item is lighter rather than a player being 
able to tell that the item is cursed.


Rupert