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Ideas...

If we get mroe into classes, and have a SUmmoner, you can summon
differnt types of monsters at each level. Some are summon and command
like now... Elementals, animals... Others are 'controled'. 
You summona demon. Each tick it's under your control costs a certain
number of magic points. Getting hit by an enemy disrupts control.
There is a small chance a summoned demon will not disappear, but attack
the caster, if he is disrupted. ([21~We'd need a way to end the summoning.)

Just that that'd be neat... :) 

Definatly have the failure % related to level. A level 1 Summoner, somehow
trying to summon a demon, is going die horrbily. :)