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Re: Crossfire 0.90.2 compiling



> 
> If the player colour flag (PLAYER_COLOR in config.h) is set then Crossfire
> won't compile because the command_color function is missing from sproto.h
> 
> add the following line
> 
> extern int command_color ( object *op, char *params );
> 
> Sam
> 
> Can we have a language flag compiler option?
> It is very hard for me to type "color"... it should of course be "colour"
> 
Sam, If you do a "make proto" in the server directory the makefile will use
cextract to generate a new sproto.h for you.

same is true in the common dir, accept that it generates proto.h