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Re: Lots of misc. stuff



 I don't know if it is really any more straight forward to add a common
artifact than a new archetype (internally, they are probably both taking
about the same amount of memory)

 The problem with a treasure type that creates a comon artifact is how
to do it.  If you just have it keep generating treasure of some type
(and you still need so have the start item, since many of the common
artifacts works on a group (ie, weapons)), you are not likely to generate
anything special (you'll just get another item of Lythander or something.
You aren't any more likely to generate a really good common artifact than
what is normally done).

 While you can control the minimum map difficult a common artifact will
happen on, there is still no control of placement.

 --Mark