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Re: Status of xfire. Client/server 3d.



In message <199410111821.LAA09812@pitbull.ecst.csuchico.edu>you write:
>> 
>I can. For network play, the current 2D version is a DOG.  Try playing
>with 8 people, even on a local ethernet network.  You get horrible
>delays (always in the worst places I might add :).   

	The current setup is so slow because the server is busy making
X-calls when is should be doing something else.  Client/server will
resolve this unless it's written really badly.

>Karim

	-Scott