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dropall bug




One of my users says that crossfire is crashing when he uses the 'dropall
command.  I haven't had a chance to test it, but since I just upgraded to
0.91.5 from 0.91.3, I'll take his word for it.

  o What version of crossfire did you use?

0.91.5

  o What type of computer did you use?

HP 9000 s 715

  o What release of the operating system did it have?

HP-UX 9.01

  o What windowing system are you using (Ie, openwindows, X11R6, etc)

X11R5

  o What compiler (and its version) did you use (ie, gcc, acc, etc)?

/bin/cc:
	HP92453-01 A.09.34 HP C Compiler

  o Which flags did you give it?

CCOPTIONS = -Aa -D_HPUX_SOURCE +O3 +OS

  o If the bug happened while running crossfire:
    - Include any output before to the bug.
    - Give a short description of what you did before the bug occured.

Saving map /langley/goblin/hole

Received SIGPIPE, ignoring...
Fatal error on display.
Emergency saves disabled, no save attempted
Player blend:0.0 lost the display.
Trying to free freed object.
arch thief
end


SIGSEGV received.
Emergency saves disabled, no save attempted
Cleaning up...
Cleaning unique items filelocks.


He said this happened when he tried a 'dropall.

  o If you managed to compile Crossfire, include the output of
    "crossfire -o".

Welcome to CrossFire, v0.91.5
Copyright (C) 1994 Mark Wedel.
Copyright (C) 1992 Frank Tore Johansen.
HP-UX pride A.09.01 A 9000/735 2000599334 two-user license

  Note:  If you can not reproduce the bug, and lack the skills/knowledge
necessary to run a debugger to find out where it crashed, chances are there
is little I can do to help.

If necessary, I can recompile with debugging capabilities and try to run
it through a debugger.