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sounds.h not included




crossfire 91.4 doesn't compile with SOUND_EFFECTS option because
sounds.h is not included in the spell_effect.c file:

*** server/spell_effect.c	Fri Sep  2 12:18:23 1994
--- server/spell_effect.c.old	Fri Sep  2 12:17:34 1994
***************
*** 33,41 ****
  #include <sproto.h>
  #endif
  #include <spells.h>
- #ifdef SOUND_EFFECTS
- #include <sounds.h>
- #endif
  
  extern object *objects;
  
--- 33,38 ----

-- Laurent