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sounds.h not included
crossfire 91.4 doesn't compile with SOUND_EFFECTS option because
sounds.h is not included in the spell_effect.c file:
*** server/spell_effect.c Fri Sep 2 12:18:23 1994
--- server/spell_effect.c.old Fri Sep 2 12:17:34 1994
***************
*** 33,41 ****
#include <sproto.h>
#endif
#include <spells.h>
- #ifdef SOUND_EFFECTS
- #include <sounds.h>
- #endif
extern object *objects;
--- 33,38 ----
-- Laurent