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inventory sorting




After 0.91.8 the inventory manipulating seems to be
changed. A item is now appended to the top of window
and the items are not anymore sorted by <type,archetype,magic>.

I look out insert_ob_in_on and it seems working right. But
it does not, any know why not ?

And other, CROSSFIRE_LIBDIR seems not to fylly working.

Here's configuration (if it's helps)

Welcome to CrossFire, v0.91.8
Copyright (C) 1994 Mark Wedel.
Copyright (C) 1992 Frank Tore Johansen.
Non-standard include files:
<stdlib.h>
<malloc.h>
<memory.h
<sys/timeb.h>
Secure:         <false>
Logging:        <true>
Libdir:         /opt/games/lib/crossfire
Perm file:      <LIB>/forbid
Shutdown file:  <LIB>/shutdown
Save player:    <true>
Save mode:      0660
Playerdir:      <LIB>/players
Save homedir:   <false>
Lock player:    <false>
Unique items:   <true>
Itemsdir:       <LIB>/unique-items
Lock items:     <true>
Use checksum:   <true>
Tmpdir:         /tmp
Fontdir:        /opt/games/fonts
Compress:       /usr/bin/compress
Uncompress:     /usr/bin/uncompress
Map max timeout:        1000
Map reset:      <true>
Max objects:    6000
Use_calloc:     <false>
CHRFONT:        <false>
Use_swap_stats: <true>
Sound_effects:  <false>
Server:         <true>
Port:           13326
Explore mode:   <false>
Shop listings:  <false>
Random encounter:       <false>
New improve weapon:     <true>
Max_time:       120000
Opps, should't have gotten here.execl: No such file or directory

<A HREF="http://www.lut.fi/~hevi/">Petri.Heinila@lut.fi</A>