Crossfire Mailing List Archive
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

re:ALCHEMY idea




>   How about a way to handle mixing of nth liquids (general) or
> potions (specific) and a way to handle poison?  Hmm, all of this
> talk got me thinking of a way to provide dynamic (changing) items.
> For example, it shouldn't be too hard to be able to create a tree
> and have it "grow" leaves and fruits to be used in the game for
> food or for ingredient.  Maybe a modified "generator"?

	Yes yes yes! Actually I have already a spell I designed 
	which produces a 'fruit tree'. It is basically a generator
	with slow speed (0.001 I think) and other_arch set to 
	either 'pear.111' 'apple.111' or 'orange.111'. I was 
	planning to release these new spells soon.