There seems to have been a change in the declaration of start_prayers, so that cleric only starts w/ turn undead! Change the line 477 in server/players.c from: > op->stats.sp=start_prayers[RANDOM()%(sizeof(start_prayers)/sizeof(long))]; to op->stats.sp=start_prayers[RANDOM()%(sizeof(start_prayers)/sizeof(uint8))]; This fixed the problem for me. -b.t.