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Re: CF: Changes?




While writing an off group letter to Rauli I realized that one could
make it much harder to be multi-class by handing out hidden items
containing penalties and/or bonuses upon birth.  Like a wizard might
receive hiiden item with a physical attack penalty.  So while wizard
could still fight with the same items, attributes and exp as a barbarian 
then wizard would still be the weaker fighter.

I think the potential value in the idea is that would still allow a
player to have a variety of skills which is needed if playing solo,
but the character's original skills would always affect how the character 
is played.

So a born fighter could still learn all skills, but is always to find
it easier to be a good fighter than at some other skills such as wizardy.

							sdw
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