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Re: CF: Aligned Weapons



Dave,
A good idea.  Though instead of automatically calculating it's
attributes for aligned, neutral and enemy religons, it might be better
to allow defining an item specifically for each alignment.  So it could
be a glowing object when equipped by a member of same religon, but
nothing special if held by unaligned and a cursed item or a massively
nasty situation if held by enemy.  The point is that item creator
would be able to define the item's attributes for the various alignment
possibilities as compared to writing code to handle a particular
scheme of altered attributes.

As a general rule I think it is far better to put all info into the
item/monster/map definitions and avoid having code involved with
making automatic calculated adjustments of such definitions.  CF code
should be limited to handling the interactions between the various
items.

							sdw

> Date: Sun, 25 Jul 1999 01:26:52 -0500
> From: David Andrew Michael Noelle <dave@Straylight.org>
> Subject: CF: Aligned Weapons
> 
> 
>     Suggestion for the next release (requires new object attribute).  
I'm
> relatively new to this list, so please excuse the redundancy if this 
has
> already been discussed.
> 
> Aligned Weapons
>     Artifact weapons can be aligned to a specific deity either by 
being
> randomly generated that way or as a boon for praying over that deity's
> altar.  If randomly generated, the weapon will also have the deity's
> attacktype and will slay the enemies of that cult.  Otherwise, those
> attributes can be granted as seperate boons (as they are now).  When 
weilded
> by a follower of the same deity, the weapon acts as +1 beyond its 
normal
> enchantment.  It behaves normally for players who do not worship any 
deity. 
> For followers of a different cult, it behaves as -1 below its normal
> capacity.  Worshippers of the enemy deity cannot weild such a weapon 
and
> will, in fact, be hit by it if they try.
> 
> -- 
>             -Dave Noelle,                 dave@Straylight.org
>             -the Villa Straylight,  http://www.straylight.org
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