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Re: CF: compiling the game



Sean McInerney (sean_mackie@hotmail.com) quoted here:

> I managed to use gunzip the files needed to run CF (the maps, client, 
> and game file), but these unzipped into a file of the same name, 
> without the .gz at the end. 

So I suppose you had crossfire<...>.tar.gz,
and decompressed it to crossfire<...>.tar
Ok.

> Am I using gunzip wrong? 

No.

> Or should I be using  tar? 

Both.

> I tried tar a few times but it doesn't seem to do anything. 

Sure you used the correct options for tar ?

> Can someone help me out with this basic unzipping 
> so it unzips all the files in the proper folders.

Ok.
First possiblility:
- gunzip the tar.gz file.
- untar the .tar file (tar xvf <file>)
Second:
- do both steps in one (tar zxvf <...>.tar.gz)

> And once unzipped, do I run a makefile, or the install file I saw in 
> the /util section?

Just read the README or INSTALL file. Should be 
described quite clearly in there.

Quickstart:
- ./configure
- make
- make install

> I just installed RHL 5.2 today so I am not familiar with it, so don't 
> laugh too hard :)

Everyone was a beginner sometimes, somewhere...

> ps.  does anyone know an easy way to set up your dial-up connection 
> in linux? I read minicom is good but when I launch it it does nothing.

Have you installed kde ? If so, try to get and install 'kpppd'
Otherwise try to get this information from your ISP.

-- 
bye,
 _         _
(_`       |_)
,_)tefan  | \eich  (reich@informatik.tu-muenchen.de)

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