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Re: CF: Multi-square avatars broken



On Thu, Apr 13, 2000 at 09:21:55PM -0700, Mark Wedel wrote:
>  However, I wonder if it might not just be better to do away with large (multi
> square) avatars all together.  The problem being that on many maps, such avatars
> are not usable, but even on maps that are, it seems that such large avatars
> would make things less friendly in a party environment, as it would block so
> much more of the area and harder for players to get their attacks in.

Large avatars have more hitpoints and block more of the area such that
also monsters have more difficulties hitting the player.  Altogether, I
think small avatars are more useful than large avatars, but this is not
bad.  It's just one more criterion in which different gods differ.  If
a god has some powerful properties, you can use a large avatar as a
counterbalance.

-- 
Jan
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