Crossfire Archive
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
CF: Multiple depleted stats and the effects of a Potion of Restorati
Somebody proposed changing the penalty for dying from a permanent
loss of a random stat to a random stat depletion (along with making
ability potions rare to unique).
Liking this idea, I wandered thru the code to see what I could do to
make that a reality. Upon affecting the change, I suicided a few
times (now THERE's a statement) and drank a potion of restoration.
Hey! ALL depleted stats are restored. IMHO, a random stat should be
restorred 1 point per potion. (Maybe the cost should be reduced a
little too)
John "gah, the UberRestored"
[to unsubscribe etc., send mail to crossfire-request@ifi.uio.no]
Follow-Ups: