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Re: CF: Advise on map editor.



"Ivan Tkatchev" <ivantk@hotmail.com> writes:

> In making the new ``improved'' map editor, I would like
> to ask for advise on what fields of what archetypes
> to provide easy access to. What I mean is that for example,
> when you are editing an exit, you can conveniently type
> in the destination map, and the destination's x/y coords.
> You don't have to type in slaying/hp/sp fields manually.
> 
> The problem is that I don't know which fields are used frequently,
> and also that I don't have enough info on what many of the fields
> do for different object types.

My suggestion is to display the DUMP window and then let me make
changes THERE. This is fast and powerful. The input via the forms (as
it is now) is really annoying as one has constantly to switch between
keyboard and mouse.

And then make the object/dump window visible permanently (for the
selected object), so I don't have to click on it. Ok, this would only
display the topmost object, and I still would have to click on the
ones below... but anyway.

-- 
Flo
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