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CF: book read patch (minor)




	Here's another minor patch. Basically the grammar here
	is wonky. -b.t.

*** apply.c.orig	Tue Oct  7 08:28:28 1997
--- apply.c	Tue Oct  7 08:34:16 1997
***************
*** 1470,1488 ****
        if (lev_diff < 1)
  	LOG(llevError,"Couldn't read book when player was high enough level");
        else if (lev_diff < 2)
  	new_draw_info(NDI_UNIQUE, 0,op,"This book is just barely beyond your comprehension.");
        else if (lev_diff < 3)
! 	new_draw_info(NDI_UNIQUE, 0,op,"This book is a little beyond your comprehension.");
        else if (lev_diff < 5)
! 	new_draw_info(NDI_UNIQUE, 0,op,"This book is a beyond your comprehension.");
        else if (lev_diff < 8)
! 	new_draw_info(NDI_UNIQUE, 0,op,"This book is a quite a bit beyond your comprehension.");
        else if (lev_diff < 15)
! 	new_draw_info(NDI_UNIQUE, 0,op,"This book is a way beyond your comprehension.");
        else 
! 	new_draw_info(NDI_UNIQUE, 0,op,"This book is a totally beyond your comprehension.");
  #endif
      }
      return 1;
  
  /* these scrolls allow acquistion of skills by players
--- 1470,1488 ----
        if (lev_diff < 1)
  	LOG(llevError,"Couldn't read book when player was high enough level");
        else if (lev_diff < 2)
  	new_draw_info(NDI_UNIQUE, 0,op,"This book is just barely beyond your comprehension.");
        else if (lev_diff < 3)
! 	new_draw_info(NDI_UNIQUE, 0,op,"This book is slightly beyond your comprehension.");
        else if (lev_diff < 5)
! 	new_draw_info(NDI_UNIQUE, 0,op,"This book is beyond your comprehension.");
        else if (lev_diff < 8)
! 	new_draw_info(NDI_UNIQUE, 0,op,"This book is quite a bit beyond your comprehension.");
        else if (lev_diff < 15)
! 	new_draw_info(NDI_UNIQUE, 0,op,"This book is way beyond your comprehension.");
        else 
! 	new_draw_info(NDI_UNIQUE, 0,op,"This book is totally beyond your comprehension.");
  #endif
      }
      return 1;
  
  /* these scrolls allow acquistion of skills by players
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