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CF: patch: object names



Hi,

the following patch changes some objects to have proper names:

- "boots" will now be "speed boots", "elven boots" or "levitation boots"
- "bracers" will be "bracers of dexterity"
- "gauntlets" will be "gauntlets of strength" or "gauntlets of dexterity"
- "girdle" will be "girdle of strength/constitution/fighting/damage"
- "helmet" will be "helmet of xray vision" or "helmet of brilliance"

The good thing: you can now apply the items from keybindings.
The bad thing: the "girdle of the fire god" is now a
               "girdle of the fire god of strength" -:(

I forgot to change "a sack" to "sack" --- but then, who cares?

Christian

------------------------------ Cut ------------------------------

*** archetypes.orig	Wed Jan  7 18:12:19 1998
--- archetypes	Wed Jan  7 18:15:36 1998
***************
*** 1,7 ****
  Object elvenboots
! name boots
  face elvenboots.111
  value 30000
  weight 500
  type 99
  material 8
--- 1,7 ----
  Object elvenboots
! name elven boots
  face elvenboots.111
  value 30000
  weight 500
  type 99
  material 8
***************
*** 37,47 ****
  material 8
  armour 3
  editable 5120
  end
  Object levitationboots
! name boots
  face lev_boots.111
  value 35000
  weight 2500
  type 99
  material 8
--- 37,47 ----
  material 8
  armour 3
  editable 5120
  end
  Object levitationboots
! name levitation boots
  face lev_boots.111
  value 35000
  weight 2500
  type 99
  material 8
***************
*** 73,83 ****
  type 99
  material 24
  editable 1024
  end
  Object speedboots
! name boots
  exp 5
  face speedboots.111
  anim
  speedboots.111
  speedboots.112
--- 73,83 ----
  type 99
  material 24
  editable 1024
  end
  Object speedboots
! name speed boots
  exp 5
  face speedboots.111
  anim
  speedboots.111
  speedboots.112
***************
*** 104,113 ****
--- 104,114 ----
  editable 1024
  end
  Object bracers_dex
  nrof 1
  name bracers
+ title of dexterity
  face bracersdex.111
  type 104
  Dex 2
  value 65000
  weight 3000
***************
*** 177,186 ****
--- 178,188 ----
  editable 1024
  end
  Object gauntlets_dex
  nrof 1
  name gauntlets
+ title of dexterity
  face gauntlet_s.111
  type 100
  Dex 2
  armour 3
  value 65000
***************
*** 189,198 ****
--- 191,201 ----
  editable 5120
  end
  Object gauntlets_str
  nrof 1
  name gauntlets
+ title of strength
  face gauntlet_s.111
  type 100
  Str 1
  armour 3
  value 65000
***************
*** 249,258 ****
--- 252,262 ----
  material 2
  weight 1800
  editable 5120
  end
  Object girdle_strcon
+ title of fighting
  nrof 1
  type 113
  name girdle
  face gir_strcon.111
  anim
***************
*** 266,275 ****
--- 270,280 ----
  value 75000
  material 8
  editable 5120
  end
  Object girdle_con
+ title of constitution
  nrof 1
  type 113
  name girdle
  face girdle_con.111
  anim
***************
*** 282,291 ****
--- 287,297 ----
  value 85000
  material 8
  editable 5120
  end
  Object girdle_dam
+ title of damage
  nrof 1
  type 113
  name girdle
  face girdle_dam.111
  anim
***************
*** 298,307 ****
--- 304,314 ----
  value 70000
  material 8
  editable 5120
  end
  Object girdle_str
+ title of strength
  nrof 1
  type 113
  name girdle
  face girdle_str.111
  anim
***************
*** 378,387 ****
--- 385,395 ----
  material 2
  editable 1024
  end
  Object helmet_of_brilliance
  name helmet
+ title of brilliance
  face helmet_bri.111
  type 34
  weight 7000
  ac 2
  armour 5
***************
*** 391,400 ****
--- 399,409 ----
  sp 1
  editable 5120
  end
  Object helmet_of_xrays
  name helmet
+ title of xray vision
  face helmetxray.111
  anim
  helmetxray.111
  helmetxray.112
  mina

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