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Re: CF: Patch: speed up object dropping (no, not the bug fix)



On Jan 16,  6:33pm, Christian Stieber wrote:
> Subject: CF: Patch: speed up object dropping (no, not the bug fix)
> Hi,
>
> dropping a large number of objects tends to freeze the server for quite
> some time. This has two reasons
> a) the list has to be traversed for each object

 This should be fairly cheap.

> b) the inventory and look windows are updated for each object

 This should also get fixed with the new client/server stuff (update sent to
client, but should affect performance much like the X stuff does now.)


-- 

-- Mark Wedel
mark@pyramid.com
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