Crossfire Archive
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Re: CF: New client/server & command buffering.




	How does this degrade performance?  If you are talking about
key-repeat, it seems like it could be configurable.  If your link is so
slow, how do you react at all in the game?

-Kris

On Tue, 3 Feb 1998, Philip Brown wrote:

> >>>>[From Kristofer Bosland]
>     
>     	I vote for key-down and key-up events sent to the server.  This
>     seems to preserve the best information.
>     
> It also makes for lousy performance over a slow link. no thanks.
> That's why we're moving away from an X based client.
> 

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