Hi, this is the "how to destroy maps" bug -:) 1) cast pool of chaos 2) cast an earthwall into the chaos -> some of the affected fields will now have a "(null)" on top of them. Christian -- Christian (Icho/Gandhi/Ribald @sunbroy53.informatik.tu-muenchen.de, 13325) [to unsubscribe etc., send mail to crossfire-request@ifi.uio.no]