Crossfire Archive
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: CF: Too harsh poison?
[Brian Thomas]
| The problem comes from the implementation of poisioning in
| food. A hack really, it just applies X amount of damage to the
| eater. Yes, this should be changed, if only for the sake of
| consistency with the rest of the game.
|
| The problem goes all the way back to the original
| implementation of poison booze (DJ). You problably just never
| drank enough of them to die before :)
Yeah, of course. Previously, good-looking food couldn't be poisonous,
so you quickly learnt which food stuffs to avoid. A bit painful the
first time, but not a big problem (esp. when there was only three
possible foods ;-)
I think either negative random effects on food should go away, or the
effect should change into normal poisoning (the one you get from
mosquito bites etc.)
Kjetil T.
[to unsubscribe etc., send mail to crossfire-request@ifi.uio.no]
References: