Crossfire Archive
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Re: CF: pause?
> "Oh bummer, I'm about to die. Well, I'll just press Pause and have a
> wizard friend come over to heal me."
*laff* This is entirely antithetical (sp?) to the reason for
having a multiplayer game in real time.
Are their *any* other realtime, multiplayer games that allow
pausing? I cant believe it (but, heh, *maybe* they exist..)
But regardless, Im totally against having a pause button, I cant
image a more difficult thing to properly code (IF it could be
done properly at all). Have you any idea how much this would
complete destroy playbalance of the game (if, one day, we do acheive
playbalance ;)? Pause buttons, IF allowed, should only be allowed
in single player mode.
There is, of course, a way to pause the game; use cntr-Z to "pause".
-b.t.
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