Crossfire Archive
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Re: CF: pause?
[Nick Klumpp]
> Another idea would be to have a "voted pause" - if the majority of
> the players want to pause / unpause the game, it is.
That's a great way of handling it. Let's say there are five people on
the server:
* A presses pause. Everyone's screen displays: "Game paused. 1 in
favour, 4 abstain"
* B presses unpause. Game continues.
* C presses pause. Everyone's screen displays: "Game paused. 2 in
favour, 1 against, 2 abstain"
* A presses unpause. Game commences, since it's B vs. C now and three
abstains.
But will anyone bother enough to implement it? :-)
Kjetil T.
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