Crossfire Archive
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
CF: keyed teleporters?
i've spent the last 4 hours trying to have a unique key be the only way
to trigger a teleporter and it simply does not work.
i have a piece of floor, a teleporter connected to 353 and a check_inv
set to the keycode and connected to 353. i have another piece of floor
2 squares away that also has the check_inv for the same keycode and it opens
the iron grate just fine every time. why does the teleporter not work?
pulling what little hair i have left out. ;)
steve
--
He who laughs last thinks slowest!
Black holes are where God divides by zero.
[to unsubscribe etc., send mail to crossfire-request@ifi.uio.no]