Crossfire Archive
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Re: CF: Crossfire server and edit help
On 01-May-98 Preston F. Crow wrote:
> I played with the editor several years ago, but I didn't make much
> progress on building maps. I found the experience to be very
> frustrating. The primary problem is that it felt like you had to
> understand a lot about the internals of the program to create maps.
> For example, when editing fields on an object, there were lots of
> fields with names that didn't make any sense for that type of object.
> Something that isn't alive with hit points?
>
> The editor should hide all internals from the user. If an object
> is stored internally reusing some field from a monster object with
> a different meaning, the editor should refer to the field by the
> alternate meaning.
>
> --PC
> [to unsubscribe etc., send mail to crossfire-request@ifi.uio.no]
That's a good point. I remember my experience at working on maps... That is
probably one area that could use improvement -- the attribute entry screen
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