Crossfire Archive
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Re: CF: Holy Ground (was cone bug fix)
At 21:02 7/05/98 -0700, mark@pyramid.com wrote:
> As a note to #4 above, it would actually be interesting to have unholy
ground
>based on gods. For example, in a holy area of lucifer, jehovah spells
probably
>should not work, but lucifers spells should work (ie, a definate home field
>advantage).
What you want is a new archetype/field/whatever it is:
Holy Ground of [Whichever God is appropriate].
Unholy ground should probably stay as it is: its purpose is to completely
block out all clerical spells in the area.
Holy ground, on the other hand, should treat priests of its own god as a
priest a few levels higher, and those of an opposing god as a priest a few
levels lower.
To block out an opposing gods priests intirely would probably be going a
little too far, although having the number of levels lower as a variable
(with some default value) might not be a bad idea either.
--
| Keith Duthie |
> Don't call me, I'll call you. Maybe. O- <
| keith.duthie@stonebow.otago.ac.nz |
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