Crossfire Archive
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Re: CF: hello
On client-level cheating ... the way we avoid it in Netrek is to use
binary authentication. To play on most servers one must obtain a client
that was compiled by the development team.
This code may be easily re-used for Crossfire.
The drawback is that the group needs to provide clients that are
pre-built rather than just distribute source.
--
James Cameron (cameron@stl.dec.com)
Digital Equipment Corporation (Australia) Pty. Ltd. A.C.N. 000 446 800
Follow-Ups:
References:
- Re: CF: hello
- From: "Mark Wedel" <mark@siemens-pyramid.com>
- Re: CF: hello
- From: Jettero Heller <jettero@corky6.dyn.ml.org>
- Re: CF: hello
- From: Christian Stieber <stieber@informatik.tu-muenchen.de>