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Re: CF: experience point system



On Sep 25,  9:23am, Stefan Reich wrote:
> Subject: Re: CF: experience point system
> Mark Wedel (mark@siemens-pyramid.com) quoted here:

> Hmm...
> as I see it, you can never get more exp-points than half the
> difference between the lower limits of actual and next level...
> So I never saw someone "jumping" a level by killing a
> single monster...

 Ok.  Looking at living.c, I see this was changed at one point, which was
probalby a good thing.


-- 

-- Mark Wedel
mark@pyramid.com


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