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Re: CF: Re: Beginners guide.
Mark Wedel writes:
> A few more notes for it:
Anytime.
> 1) When you eat food, you will gain back some hitpoints. Thus, it can
> be useful to go into combat hungry (food <200), so after you get damaged
> you can eat some food and effectively have a poor mans healing
potion.
I thought I put that one up already (in the "Freshly Arrived..."
section)...
> 2) At current time, all items take the same amount of time to equip/unequip
> (which is very fast). So there are certainly times where it is worthwhile
> to swap equipment in combat.
Such as? I'm guessing you mean to a certain attack type weapon (Fear,
Cold, etc.) but perhaps I'm missing a more useful tactic.
> 3) Bows/arrows are great at killing acid spheres.
That's in there (I got to categorize these tips better so that it's easier to
find a particular item). As far as I can tell, any projectile, really,
will do the job.
> 1) Monsters tend to get created with the same general item types
> (orcs gets bow, swords, the like) - you won't find rings on orcs.).
> However, the quality (magic level) of the treasure is determined by the
> overall map level. Thus, if the maps are high difficulty, those orcs
> will be more likely to have magic items than low difficulty maps
Right, that's a much better explanation... <cut,paste>
> (difficult can currently be found out using the 'maps command).
Interesting.
> Note that mentioning the 'maps command can be a good way to find out
> where other players are.
I think I'll have a Multiplayer specific section. That's going in
there.
--
Maciej Kalisiak
"Never count your chickens before they mac@dgp.utoronto.ca
rip your lips off." mac@elecom97.mail.net
www.eecg.utoronto.ca/~mac
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