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Re: CF: how's "chance of learn skill" calculated



Anthony Thyssen wrote:
> Then the naming of scrolls are so confusing. How is a in-experienced
> player to know that a ``scroll of lerdgeman'' (sorry I can't spell ;-)
> is needed to gain wizardry.

Legerdemain.  You just need a dictionary.
Means sleight of hand, juggling, sophistry.
I like the way these scrolls are named; it adds mystery.

> then one time I read a scroll, didn't see
> and effects so I sold it.

Now they vanish when you read them.  Funny that.
Must be written on bad paper.

-- 
James Cameron                                      (cameron@stl.dec.com)

OpenVMS, Linux, Firewalls, Software Engineering, CGI, HTTP, X, C, FORTH,
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"Specialisation is for insects." -- Robert Heinlein.
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