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Re: CF: Death, Stats and a Simple Party...



Anthony Thyssen (anthony@cit.gu.edu.au) wrote:

> | explore. Commercial RPG playing style, maybe?
> | 
> The problem is the game is very very complex and for a newbe very
> difficult to get by without dieing.  This is much of the reason for
> the current scorn changes.

Yep. The mopst important rule, therefore, is: quit the character after
it has died a couple of times, give the equipment to the next
character and continue exploring. After a few characters one will get
the hang of it.

> Then of course I had died so often that my `Grace' is 4 with a maximum
> of 2. which is too low for ``holy word''. Any suggestions? Other than
> potions, which I am building up money for.

Keep trying. You can cast prayers even if your grace is too low, but
it will take quite a few tries. The first one or two levels will be
timeconsuming. After that you should have enough grace.

There is really no need for a street of gods, although it will make
things even easier. On multiuser servers you will always find an
altar of Jehova in the apartment house; on all servers an altar of
Jehova is very like to be found in the inn in Brest (it has quite a few
random altars, so one has to be _very_ unlucky to not find the right
one in one or two tries).

Christian


-- 
Christian Stieber        http://www.informatik.tu-muenchen.de/~stieber
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